In June, I wrote a blog about STEAM, which is the incorporation of Arts education into STEM learning. I noted that scientific progress and excellent design and engineering require insight, creativity, collaboration, communication and thinking out of the box. An appreciation of the Arts fuels creative thinking and innovation. Furthermore, technology needs to be developed with the human user always in mind. The full blog can be found here –
Here is another interesting blog on how STEAM ties into 21st century learning:
. The author notes “Many scientists I’ve met integrate art into their work intentionally or unconsciously. Communicating scientific concepts and data requires creating visual and even sonic representations.”
Apple, the most valuable company in the world today, creates products that are as much about design principles for the user interface and about the product look and feel as they are about the internal technology. Design and technology are complementary and both necessary in developing everything from automobiles to cola bottles to electric guitars.
The goals of a STEAM-based approach are functional literacy and holistic learning. A good presentation on why STEAM can be found here:
School arts programs can improve student performance. Large enhancements in reading scores have been seen in some trials through the DREAM program, which guides third- and fourth-grade teachers in incorporating arts into their lessons.
And below you can find links to a number of free, curated Arts and Language Arts resources on Curriki, and over 80 STEM resources as well!